Sections
Runtime
Start the geometry kernel and prepare text labels.
Primitives
Lines, arcs and closed profiles that you draw in 2D.
Shapes
Solid boxes and cylinders for furniture, massing and custom parts.
Architecture
The building document and every building element that it makes.
Datums
Levels, grids and reference planes that locate the building.
Annotations
Dimensions, labels and sheet symbols.
Drawings
Turn a saved view into vector linework and place it on a sheet.
Views
Saved views, cameras and the renderers that show them.
World
The place around the building: the world graph, the site and its zoning.
Exports
Take your design out as a PDF, a GLB or a project file.
Editor
Edit the building in the plan and in 3D, with undo and redo.
Integration (coming soon)
Connectors to other platforms.
Licensing
Apply a license key for a deployed hostname.