Before you start
You have a session from Start a building. The ground storey is 3 metres high.Write the storey
The new storey starts at 3 metres. It has its own walls and its own floor slab.Add it to the building
add-storey command adds the storey with its elements, and the session builds it. You keep the session and its undo history. The command rejects a storey id that the building has.
replace-storey-settings sets the name, the elevation, the height and the usage of a storey, and remove-storey removes a storey. See Editing and history.
Rules
elevationis the height of the storey floor in the world. It is the only world height in a storey.- The elements in a storey use offsets from that elevation. You do not add the elevation to them.
- Each storey has its own walls. Walls on different storeys do not join.
- Ids are unique in the full model, not only in one storey.
Use the storey in commands
Each edit command names its storey. To add a door to the new walls, usestoreyId: 'first' and wallId: 'first-walls'.
Next
Move and reshape
Change the elements that you made.
Create a plan view
Make a plan of one storey.